Phongo Clap RT
1.0
Simple Raytracing Renderer
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Where all the calculations happen. More...
#include <iostream>
#include <vector>
#include <cmath>
#include <algorithm>
#include "Renderer.h"
#include "Ray.h"
#include "Material.h"
#include <ngl/Vec3.h>
#include <ngl/Types.h>
Go to the source code of this file.
Where all the calculations happen.
Definition in file Renderer.cpp.